Tuesday, 12 March 2013

13th March 2013 Update.

Hello all! A fine welcome again to another update post and while some news fairs less well then others, we do have positives to discuss. Firstly, however, I'll get out the urgent buisness and what needs to be done by next Monday.

Myself, Oscar, is required to work on and finish their character model by the morning of Monday next week. With the finishing of Haydyn and Dom's character models, which I'll expand upon momentarily, this means that it is a neccessity for the character models to be done, entirely, by this point and allow us to focus on the finalization of all the models needed for our work. This means the rest of our time can then be focused on animating and editing. I note this down so I have a visual reminder of the goal I've set myself.

Jake, as you might know, the animatic has fallen into your hands, but the storyboard is where you're at currently. As you know, you have help available to you and if something is a little hard to translate to the screen, run it through with me and we'll see if sounds like a natural exchange of dialogue from intradiegetic narrator to extradiegetic audience. And of course, if you feel any issues come of the program you're using, do mention them before Monday.

Dom, Haydyn, your character models are done and are rigged, which is a tremendous acheivement. As well as that, I know you mentioned you rewrote the script and it is an honest, incredible effort you've gone through. You may not believe this, but you and Haydyn are truly diliggent, hard workers. However, if you are ahead, make sure that the narrative rewrite works well when practiced in terms of dialogue combined with storyboard. If you would focus on the envrionment, I would ask to dig up images on the Skullduggery Arena and make sure to compse using that imagery.

This seems basic, but at this point, while we're far ahead in some aspects, I know what responsibility I have to finalize others. I hope to keep that promise and look forward to seeing you Monday.

Oscar Martin,
Project Leader.

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